In this article we will be talking about the long-awaited arrival of the Tahm Kench rework, and the new “Astronaut” costumes. Furthermore we will touch on all the League of Legends patch notes and changes to come in the June 23 11.13 patch, including major movement speed nerfs and more.
Mark Yetter posted an image on his Twitter account, which you can find down below. In this image, we can see all the new items, nerfs, and buffs for League of Legends. This patch will meet players on June 23. In addition, the patch is currently active on the PBE server.
As the picture shows, this patch seems to have a profound impact on the game. With this patch, we get 2 new items. These item names are Hullbreaker and Anathema’s Chains. These two items are perfect for Top Lane players. In addition, if you are playing with a brawler champion in the top lane, these items will help you a lot. Furthermore, while Rumble, Lee Sin, Riven are getting nerfed; Dr. Mundo, Xayah, Aphelios, and Olaf will get a buff.
Tahm Kench Stepping Into the Jungle
Riot Games is finally bringing the Tahm Kench update to the League of Legends universe. Mr. Frog will now step into the jungle, in addition, to support and top lane roles. Here’s everything you need to know about the Tahm Kench update.
BASE STATS
Health 600 ⇒ 570
Health growth 100 ⇒ 95
Mana Growth 40 ⇒ 50
Armor 47 ⇒ 42
Magic Resists 32.1 ⇒ 32
PASSIVE – AN ACQUIRED TASTE
BONUS DAMAGE 4% of maximum health ⇒ 2.5% of maximum health
Q – TONGUE LASH
Tahm Kench can now cast R – Devour during Tongue Lash to swallow champions stunned by Tongue Lash
Tongue Lash now heals for 6/7/8/9/10% of his missing health when an enemy champion is struck
Tongue Lash now applies a stack of Passive – An Acquired Taste to the enemy champions it hits
Slow 30/40/50/60/70% ⇒ 40%
Slow duration 3 seconds ⇒ 2 seconds
Cooldown 5 seconds ⇒ 7/6.5/6/5.5/5 seconds
Cost 50 mana ⇒ 50/46/42/38/34 mana
Tongue Lash’s range and missile speed now scales up with Tahm Kench’s size
W – ABYSSAL DIVE
Tahm Kench channels for 1.35 seconds, dives for 0.15 seconds, then appears at the targeted area, dealing 100/135/170/205/240 (+100% AP) damage and knocking up enemies for 1 second. Hitting an enemy champion refunds 30% of its cooldown and mana cost. Tahm Kench can take Devoured allies along for the ride (allies can always eject before the channel finishes). Enemies cannot see where Tahm Kench is headed until 0.75 seconds into the channel.
Grey Health Healing Overtime slightly increased to 10% maximum health per quarter second
Tıme Before Grey Health Healing 2.5 seconds of not taking damage ⇒ 4 seconds of not taking damage
R – DEVOUR
Tahm Kench swallows the target champion for up to 3 seconds. If the target champion is an enemy, they must have 3 stacks of Passive – An Acquired Taste and take 100/250/400 +15% (+5% per 100 AP) maximum health as magic damage. Tahm Kench is also grounded and slowed by 40% movement speed. If the target champion is an ally, they are granted a 300/450/600 (+100% AP) shield that lasts for 2.5 seconds after Devour ends. Tahm Kench is also grounded and slowed by 40/25/10% movement speed but can still cast W – Abyssal Dive. Tahm Kench’s allies can see when Devour is available on his health bar (enemies cannot).
Nerfed Champions
Lee Sin E – TEMPEST
Base Damage 100/140/180/220/260 ⇒ 100/130/160/190/220
Riven E – VALOR
Base Shield Sternght 95/125/155/185/215 ⇒ 85/115/145/175/205
Rumble W – SCRAP SHIELD
Cooldown 6 seconds ⇒ 7/6.75/6.5/6.25/6 seconds
Bonus Movement Speed 15/20/25/30/35% ⇒ 10/15/20/25/30%
Lethality 3.5/7/10.5/14/17.5/21 (E rank 1-6) ⇒ 4.5/9/13.5/18/22.5/27 (E rank 1-6)
Xayah Q – DOUBLE DAGGERS
Base Damage Per Feather-Blade 45/65/85/105/125 ⇒ 50/75/100/125/150
Base Maximum Total Damage 90/130/170/210/250 ⇒ 100/150/200/250/300
Olaf BASE STATS
Health Growth 93 ⇒ 100
Mana Regen 7.47 ⇒ 7.5
Mana Growth 0.58 ⇒ 0.6
Ruined Summoner’s Rift Map Is Coming
This change coming to the League of Legends rift will visually affect the minions, jungle monsters, and towers in the rift. This valley that will appear seems to have been inspired by the ruined King Viego. I think it would be nice to have a change in the rift. Change is good.
New Game Mode: Ultimate Spellbook
With this new League of Legends game mode, heroes will play with only one spell. In addition, in this game mode, you will be able to use the ultimate of a random champion who comes at the beginning of the game according to your choice, rather than the other spell. Moreover, the cooldown for this spell is quite low. With this game mode, you will be able to discover different champions such as Jhin, Xin Zhao, Urgot.
Item Changes
Stridebreaker
Health 200 ⇒ 400
Attack Damage 45 ⇒ 40
Removedash Halting Slash no longer lets the user dash 300 units
Newslasher and Prancer Halting Slash can now be cast while moving
Halting Slash Damage 75% AD ⇒ 100% AD
Slow 40%, decaying over 2 seconds ⇒ 90%, decaying to 40% over 3 seconds