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When Cyberpunk 2077 came out in a buggy state, CD Projekt Red announced that it would release updates/patches until the game recovers and reaches a good level. The company continues to fix the problems with the latest 1.23 patch as well as minor patches.
Cyberpunk 2077 debuted on 10 December 2020 in an problematic state, which did not satisfy a lot of people. CD Projekt also been struggling with litigation charges, hacking incidents, and refunds. Furthermore; they said that by the end of the 2021 the game would reach a level they can be proud of. The situation is bad especially on older PlayStation and Xbox consoles. CD Projekt Red published 4 patches in the last 3 months to fix some of the issues.
Here is the details of Cyberpunk 2077’s patch 1.23
Minor and Major Patches
CD Projekt Red just published 4 patches in the last 3 months to fix the problems of the game. So can we say that these minor and major patches help to fix the problems on PC side? We can say that for the PC side “Yes”. Because almost invisible errors have decreased almost to the point where there are no, and the performance of the game is close to the desired level. Of course, there are occasional errors especially in missions, but they are not capable of playing the game. Unfortunately, we can’t say the same things for the Console Side. Next-Gen Consoles better than the old ones but especially for PlayStation 4 is in a quite bad situation.
Patch 1.23 of Cyberpunk 2077
Patch 1.23 published on June 17, focused on eliminating some quest related and open world bugs. Yet, despite Sony’s announcement of Cyberpunk 2077’s return to the PlayStation Store, there is still no special patch for the PS consoles. A major patch might be coming in the short future, especially for PS4. Here all the new significant improvements coming with Patch 1.23.
Quests & Open World
Fixed an issue where the “Open the package” objective could change location.
Gig: Family Matters
Fixed an issue where Juliet’s car could disappear on sight after completing the quest.
Fixed a streaming issue in Juliet’s house.
Fixed an issue where it wasn’t possible to enter Juliet’s house if the player didn’t meet either of the Attribute requirements.
The Heist
Fixed an issue where Jackie could go through glass.
Fixed an issue preventing some guards from attacking the player.
Fixed an issue where the “Search the Arasaka officer” objective could remain active after fulfilling it.
Fixed an issue where the mech didn’t spawn in the lobby.
Fixed an issue where some Arasaka guards could clip through the door.
Fixed an issue where some guards could spawn on player’s sight.
Fixed an issue where Arasaka officer’s body could be unaccessible, making the player unable to loot the shard and blocking progression.
The Nomad
Removed unnecessary button prompts.
The Hunt
The news segment in the shard from River will now properly play audio.
The Beast in Me
Fixed an issue where progression could blocked if the player left Claire after the Santo Domingo race too early.
Queen of the Highway
Fixed an issue where the Basilisk could clip through some of the trees.
Down on the Street
Fixed an issue where there were no quest-related dialogue options when talking to Wakako.
Forward to Death
Smoke and dust will no longer flicker when riding the Basilisk.
Gig: Goodbye, Night City
Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.
Path of Glory
Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.
Gig: No Fixers
Fixed an issue where it wasn’t possible to open the door to Dakota’s garage at the end of the quest.
Fixed an issue where Iris could teleport instead of walking.
Gig: Getting Warmer…
Fixed an issue where fixer’s car could drive straight through the intersection instead of turning right.
Fixed an issue where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
Fixed an issue where it wasn’t possible to pick up 8ug8ear.
Fixed an issue where NPCs could spawn underground, blocking progression.
Gig: Many Ways to Skin a Cat
Fixed an issue where notifications from Regina regarding this gig could appear during The Heist.
Fixed an issue where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
Fixed an issue where progression could get stuck on the “Go to Revere Courier Services facilities” objective.
Cyberpsycho Sightting: Where the Bodies Hit the Floor
Fixed an issue where after collecting the information the next objective to send it to Regina wouldn’t appear.
Cyberpsycho Sightting: On Deaf Ears
Fixed an issue where after collecting the information the next objective to send it to Regina wouldn’t appear.
I Fought the Law
Fixed an issue where River wouldn’t be present at the meeting spot before entering Red Queen’s Race.
Gameplay
Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
Adam Smasher will no longer receive damage during animations between his attack phases.
Fixed an issue where dropping a NPC’s body caused too much destruction.
Cataresist cyberware should now work properly.
Visual
Fixed Johnny’s spectral appearance in various quests.
Fixed various issues related to clipping in NPCs’ clothes.
Fixed appearance of rocks in the Badlands.
Fixed an issue where one of the Maelstromers was T-posing.
Stability and Performance
Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
Various console CPU optimizations.
Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.
PC Specific
Fixed an issue where it wasn’t possible to click the upgrade button while playing with 1280×720 resolution.
Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.
[Steam] Changing language settings to default will now set it to the language of the Steam client.
A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.
Xbox Specific
Fixed an issue where signing out during a scene fade-out could result in the game being partially unresponsive.
Fixed an issue where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.
You can find out all of the details by clicking here.